AI 生成奇幻插画,非游戏截图或官方美术。
AZEROTH SURVIVORS · COMPANION

Azeroth Survivors 天赋模拟器

规划加点顺序,比较两条路线并保存本地草稿。

正在加载…

参考来源

知道计划依据什么。

免费 Azeroth Survivors 天赋模拟器 可为九职业记录最多 51 点的分配顺序。设置当前预算、核对必选起手技能、比较两份方案,再导出 JSON 或 PNG;本站草稿与原游戏进度分开保存。

核对客户端为 v0.131.0(e7d9dd47),检查日期 2026-10-31。一手核过的字段会标明,历史 v0.125.0 数值单独保留;详见“来源与方法”的覆盖范围。

查看来源 →
9

标明来源的数据

比较选项与已描述效果,不计算 DPS、通关率或掉落预测。

Azeroth Survivors 天赋模拟器 · 使用参考

展开操作方法与当前事实参考

天赋模拟器会验证什么?

先选择一个职业,再说明下一点要解决什么问题。模拟器同时保存最终等级与分配顺序,因此完整31点路线可以回看前面的阶段。路线后段才得到的起始技能替换,与开局已经配置好替换的状态不同。

每向下一行,需要在同一棵树多投入五点。前置天赋必须达到满级;原定义给出两个替代条件时,任意一个满级即可满足该组。终点与特定标记节点还可能互斥。移除前面的一点可能使后续步骤失效,修改后应检查顺序,不只看总点数。

可直接阅读的战士参考

以下展示当前版本的一级效果,不是最优加点推荐。战士默认以Cleave起手;上方编辑器可切换其他职业,这份参考在未启用JavaScript时也能阅读。表格行号从零开始,最高等级表示该节点可以投入的点数。

Arms

天赋行号/等级当前一级效果
Trauma0 / 5Damage vs targets affected by own DoTs: +3% (examples: Rend and Deep Wounds).
Deflection0 / 5All damage taken −1%.
Improved Rend1 / 3Rend deals 15% more damage.
Tactical Mastery1 / 5Cooldowns recover 2% faster.
Deep Wounds2 / 1Critical strikes make the target bleed for 80% of the hit over 6 sec.
Anger Management2 / 3Regenerate 0.6 more health per second.
Impale3 / 3Critical strikes damage +10%.
Two-Handed Weapon Specialization3 / 5All damage +2.5%.
Sweeping Strikes4 / 1Cleave, Mortal Strike and Execute sweep on: each hit also strikes 2 more enemies near its target for 70% of it.
Improved Execute4 / 3Execute and Mortal Strike deal 12% more damage.
Sword Specialization5 / 51.5% chance for any spell to strike twice.
Weapon Mastery5 / 3Deal 10% more damage to enemies below 30% health.
Mortal Wounds6 / 1Opening spell: Mortal Strike; a killing blow by Mortal Strike or Execute readies it again at once, limit: once/sec.

Fury

天赋行号/等级当前一级效果
Cruelty0 / 5Critical strike chance +1%.
Booming Voice0 / 5Shouts reach 10% farther and last longer.
Bloodlust1 / 5Battle Shout and other damage, haste, shield and thorns buffs are 6% stronger.
Improved Battle Shout1 / 3Battle Shout's cooldown is 10% shorter.
Rampage2 / 1Every 7th kill unleashes a free Whirlwind.
Improved Cleave2 / 3Cleave deals 10% more damage.
Dual Wield Specialization3 / 5All damage +2%.
Improved Whirlwind3 / 3Whirlwind reaches 6% farther.
Flurry4 / 1Whirlwind and Bloodthirst strike twice: everything they hit is struck again at once for 40% of the blow.
Death Wish4 / 3Bloodthirst and Whirlwind deal 6% more damage.
Blood Craze5 / 3Healing from damage dealt: 0.2%.
Improved Berserker Stance5 / 5Critical strike damage +5%.
Bladestorm6 / 1Opening spell: Whirlwind, a free Whirlwind every 3 sec.

Protection

天赋行号/等级当前一级效果
Shield Specialization0 / 5All damage taken −1.5%.
Anticipation0 / 5Maximum health +3%.
Improved Thunder Clap1 / 3Thunder Clap deals an extra 1.5% of max health.
Toughness1 / 5Regenerate 0.2% of max health per second.
Heavy Shield2 / 3Shield Slam deals an extra 3.5% of max health.
Shockwave2 / 1Each Shield Slam sends a shockwave from its first target: every enemy within 8 yd of it is struck for 40% of the blow and stunned.
Improved Demoralizing Shout2 / 3Enemies hit by Demoralizing Shout take 5% more damage from you and allies for 6 sec.
Defiance3 / 3Deal 1% more damage for every 10% damage reduction you have.
Improved Shield Slam3 / 3Shield Slam deals 15% more damage and recovers faster.
Shield Mastery4 / 3Shield Slam's shield holds 4% more of max health.
Fortified4 / 1Every Shield Slam raises a shield of 10% of max health, stacking up to 30% (42% with Shield Mastery), and while a shield holds, dealt 20% more damage.
Last Stand5 / 1A blow that would kill you leaves you at 40% health instead, then you answer with a free Shield Slam and a shield of 10% of max health. Once every 90 sec.
Unbreakable5 / 3Damage reduction past the cap is not wasted: each 1% of it becomes 1% more damage.
Titan6 / 1Opening spell: Shield Slam, damage reduction can reach 70% instead of 60%, and every spell you cast deals an extra 1.5% of max health, and Shield Slam also strikes for 2% of its target's maximum health.
天赋投入四项检查:同树点数、剩余等级、满级或条件前置,以及互斥选择
只达到行门槛并不能验证路线;还需核对满级前置、互斥条件与分配顺序。 · 0.131.0

版本与证据范围

当前参考对应原作客户端0.131.0、构建e7d9dd47。静态定义与部分菜单抽样只证明标明的字段,不代表伤害基准测试、随机掉落保证或真实购买已经成功。0.125.0的数据只放在明确标识的历史参考中。

查看来源 · 来源与方法

Azeroth Survivors 天赋模拟器 · 常见问题

天赋模拟器方案可以保存和分享吗?

可以保存本地草稿、导出 JSON、复制带版本的方案链接或下载 PNG。公开链接不包含私人备注;个人 JSON 可保留备注。

有多少天赋点和计划技能槽?

当前参考上限为 51 天赋点、6 个技能槽。请设置实际点数预算;阶段视图只是已记录路线的前缀,不是本站替你获得的点数。

行数解锁后,天赋为什么仍不可点?

每在同一天赋树投入 5 点会解锁下一行,但已核前置要求前一天赋达到满级;部分条件是“或”。互斥选择仍不能同时使用。

必选起手技能为什么变了?

有的天赋增加起手技能,有的替换默认起手。规划器使用已核明确字段;若新增必选技能会超过 6 槽,请先移除一项可选技能。

旧版 0.125.0 草稿会怎样处理?

旧记录独立保留。保存前先按当前规则核对副本;不再满足前置的路线会被拒绝,但原件仍可导出。

A/B 对比实际比较什么?

它列出同职业两份方案的天赋等级差异,不模拟战斗,不预测 DPS,也不证明哪套能通关。

访问、存储与证据限制
  • 免费使用不设每日次数 · 0 USD
  • 无需注册
  • 浏览器内保存
  • JSON / PNG 导出

浏览器存储容量有限。PNG 含本站标题署名,没有付费去水印服务。这些是辅助站功能,不是原游戏存档恢复。