Azeroth Survivors 天赋模拟器 · 使用参考
展开操作方法与当前事实参考
天赋模拟器会验证什么?
先选择一个职业,再说明下一点要解决什么问题。模拟器同时保存最终等级与分配顺序,因此完整31点路线可以回看前面的阶段。路线后段才得到的起始技能替换,与开局已经配置好替换的状态不同。
每向下一行,需要在同一棵树多投入五点。前置天赋必须达到满级;原定义给出两个替代条件时,任意一个满级即可满足该组。终点与特定标记节点还可能互斥。移除前面的一点可能使后续步骤失效,修改后应检查顺序,不只看总点数。
可直接阅读的战士参考
以下展示当前版本的一级效果,不是最优加点推荐。战士默认以Cleave起手;上方编辑器可切换其他职业,这份参考在未启用JavaScript时也能阅读。表格行号从零开始,最高等级表示该节点可以投入的点数。
Arms
| 天赋 | 行号/等级 | 当前一级效果 |
|---|---|---|
| Trauma | 0 / 5 | Damage vs targets affected by own DoTs: +3% (examples: Rend and Deep Wounds). |
| Deflection | 0 / 5 | All damage taken −1%. |
| Improved Rend | 1 / 3 | Rend deals 15% more damage. |
| Tactical Mastery | 1 / 5 | Cooldowns recover 2% faster. |
| Deep Wounds | 2 / 1 | Critical strikes make the target bleed for 80% of the hit over 6 sec. |
| Anger Management | 2 / 3 | Regenerate 0.6 more health per second. |
| Impale | 3 / 3 | Critical strikes damage +10%. |
| Two-Handed Weapon Specialization | 3 / 5 | All damage +2.5%. |
| Sweeping Strikes | 4 / 1 | Cleave, Mortal Strike and Execute sweep on: each hit also strikes 2 more enemies near its target for 70% of it. |
| Improved Execute | 4 / 3 | Execute and Mortal Strike deal 12% more damage. |
| Sword Specialization | 5 / 5 | 1.5% chance for any spell to strike twice. |
| Weapon Mastery | 5 / 3 | Deal 10% more damage to enemies below 30% health. |
| Mortal Wounds | 6 / 1 | Opening spell: Mortal Strike; a killing blow by Mortal Strike or Execute readies it again at once, limit: once/sec. |
Fury
| 天赋 | 行号/等级 | 当前一级效果 |
|---|---|---|
| Cruelty | 0 / 5 | Critical strike chance +1%. |
| Booming Voice | 0 / 5 | Shouts reach 10% farther and last longer. |
| Bloodlust | 1 / 5 | Battle Shout and other damage, haste, shield and thorns buffs are 6% stronger. |
| Improved Battle Shout | 1 / 3 | Battle Shout's cooldown is 10% shorter. |
| Rampage | 2 / 1 | Every 7th kill unleashes a free Whirlwind. |
| Improved Cleave | 2 / 3 | Cleave deals 10% more damage. |
| Dual Wield Specialization | 3 / 5 | All damage +2%. |
| Improved Whirlwind | 3 / 3 | Whirlwind reaches 6% farther. |
| Flurry | 4 / 1 | Whirlwind and Bloodthirst strike twice: everything they hit is struck again at once for 40% of the blow. |
| Death Wish | 4 / 3 | Bloodthirst and Whirlwind deal 6% more damage. |
| Blood Craze | 5 / 3 | Healing from damage dealt: 0.2%. |
| Improved Berserker Stance | 5 / 5 | Critical strike damage +5%. |
| Bladestorm | 6 / 1 | Opening spell: Whirlwind, a free Whirlwind every 3 sec. |
Protection
| 天赋 | 行号/等级 | 当前一级效果 |
|---|---|---|
| Shield Specialization | 0 / 5 | All damage taken −1.5%. |
| Anticipation | 0 / 5 | Maximum health +3%. |
| Improved Thunder Clap | 1 / 3 | Thunder Clap deals an extra 1.5% of max health. |
| Toughness | 1 / 5 | Regenerate 0.2% of max health per second. |
| Heavy Shield | 2 / 3 | Shield Slam deals an extra 3.5% of max health. |
| Shockwave | 2 / 1 | Each Shield Slam sends a shockwave from its first target: every enemy within 8 yd of it is struck for 40% of the blow and stunned. |
| Improved Demoralizing Shout | 2 / 3 | Enemies hit by Demoralizing Shout take 5% more damage from you and allies for 6 sec. |
| Defiance | 3 / 3 | Deal 1% more damage for every 10% damage reduction you have. |
| Improved Shield Slam | 3 / 3 | Shield Slam deals 15% more damage and recovers faster. |
| Shield Mastery | 4 / 3 | Shield Slam's shield holds 4% more of max health. |
| Fortified | 4 / 1 | Every Shield Slam raises a shield of 10% of max health, stacking up to 30% (42% with Shield Mastery), and while a shield holds, dealt 20% more damage. |
| Last Stand | 5 / 1 | A blow that would kill you leaves you at 40% health instead, then you answer with a free Shield Slam and a shield of 10% of max health. Once every 90 sec. |
| Unbreakable | 5 / 3 | Damage reduction past the cap is not wasted: each 1% of it becomes 1% more damage. |
| Titan | 6 / 1 | Opening spell: Shield Slam, damage reduction can reach 70% instead of 60%, and every spell you cast deals an extra 1.5% of max health, and Shield Slam also strikes for 2% of its target's maximum health. |
版本与证据范围
当前参考对应原作客户端0.131.0、构建e7d9dd47。静态定义与部分菜单抽样只证明标明的字段,不代表伤害基准测试、随机掉落保证或真实购买已经成功。0.125.0的数据只放在明确标识的历史参考中。