Azeroth Survivors Druid build reference for v0.131.0: The documented default opener is Wrath. Balance develops ranged spell triggers, Feral Combat changes the close-range plan, and Restoration connects healing with other effects. Decide whether your route is staying at range, using a feral opening or deliberately supporting healing triggers. Set your actual point budget before reviewing the route; a later starting-skill change may not exist at an early checkpoint.
The planning idea
Decide whether your route is staying at range, using a feral opening or deliberately supporting healing triggers. The familiar WoW class name does not make every form and skill available at once.
Early decisions
Check the exact starting-skill effect. Rake adds Swipe and Shred; Force of Nature adds Moonfire while Wrath remains. Cat Form or Dire Bear Form explicitly replaces Wrath with Shred. Additions and replacements are different conditions, so inspect the selected stage.
Choices & alternatives
The snapshot excludes Cat Form and Dire Bear Form from one another. Compare their stated effects and requirements instead of silently combining both into a single draft.
Equipment conditions
For a healing-centered idea, read the trigger and overheal text before valuing it as protection. Keep gear conditions visible and do not sum different defenses into an unverified score.
When the plan falls short
A feral plan can require more close-range uptime than a Wrath opening. A healing-trigger plan still needs enough effective offense to finish the encounter.
Load starting idea
Starting ideas are editable editorial drafts based on source-checked fields, not completed-run benchmarks.
Evidence
Editorial starting idea. Test form, opening spell, recovery triggers and boss phase with a recorded point route. No universal best-form conclusion is supported.
Reference client v0.131.0 (e7d9dd47), checked 31 Oct 2026. Primary-checked fields are labeled; historical v0.125.0 values stay separate. See Sources & method for coverage.